Interactive Map Shader: Vertex Displacement

This online course is dedicated to interactive maps, and how to create them using Shaders in Unity.

This is a tutorial in three parts:

This effect will serve as the base for more advanced techniques, such as holographic projections and even Black Panther’s sand table.

A link to download the Unity package for this tutorial can be found at the end of this article.

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Sprite Doodle Shader Effect

This online course will teach you how to recreate a popular sprite doodle effect using Shaders in Unity. If this is an aesthetic that you want in your game, this tutorial will show you how to achieve it without the need to draw dozens of different images.

Such a style has become increasingly popular over the past few years, with many games such as GoNNER and Baba is You heavily relying on it.

This tutorial covers everything you need to know, from teaching the basics of shader coding to the maths used. At the end, you will also find a link to download the complete Unity package.

This series is also strongly inspired by the success of Doodle Studio 95!.

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Parallax Shaders & Depth Maps

In the previous part of this series, Inside Facebook 3D Photos, we have explained how modern mobile phones are able to infer depth from pictures. Such a piece of information is stored in a depth map, which is used for a variety of effects. From blurring the background to three-dimensional reconstruction, this type of technology will become more and more present in our daily lives.

This is a two-part series. You can read all the posts here:

A link to the complete Unity package is available at the end of the tutorial.

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