
This is the first part of a series of articles dedicated to extending Unity from 3D to 4D. In this instalment, we will explore the fourth dimension, from its representations in movies and video games, to its more mathematical and geometrical interpretations.
At the end of the series, you will learn how to create and manipulate 4D objects inside a modern game engine like Unity or Unreal.
You can find all the articles in this series here:
- Part 1: Understanding the Fourth Dimension
- Part 2: Extending Unity from 3D to 4D
- Part 3: Rendering 4D Objects
- Part 4: Creating 4D Objects
A link to download the Unity4D package can be found at the end of this article.