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[…] Part 10. Car Paint Shader: Thin-Film Interference […]
[…] Part 10. Car Paint Shader: Thin-Film Interference […]
[…] Part 10. Car Paint Shader: Thin-Film Interference […]
[…] Part 10. Spilt Oil Shader: Thin-Film Interference […]
Hi Alan,
When will this post be finished? I am waiting for this. 🙂
Please continue this, I would love to see how the car paint setup works, it’s why I became a supporter.
Hi Thomas!
Thank you for your message!
The GIF you see is the actual result of the shader I created.
It is very similar in its structure to the one used for the CD-ROM shader, but the core equation is different.
I haven’t had the time to finish this series yet, but I’ll get back to it, no worries!
just realized this is not finished yet after upgrading the patreon. seems this is hanging like this for quite some time. would really like to have a closure on this awesome series
I’ve replied on Patreon! 🙂