This is the third part of the online series dedicated to Journey Sand Shader.
- Part 1. A Journey Into Journey’s Sand Shader
- Part 2. Journey Sand Shader: Diffuse Colour
- Part 3. Journey Sand Shader: Sand Normal
- Part 4. Journey Sand Shader: Specular Reflection
- Part 5. Journey Sand Shader: Glitter Reflection
- Part 6. Journey Sand Shader: Sand Ripples
In this third post, we will focus on the normal mapping that will turn smooth 3D models into sandy dunes.