Category: Events
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Unite Berlin 2018: What Went Wrong
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If you have been following Unite Berlin, you might be aware that OMG NESTED PREFABS! Fun fact: I was literally below the confetti explosion; I’m back to London, and I’m still finding those damn confetti everywhere. And I have evidence…
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A Bestiary of Alternative Game Controllers
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Many game developers are suspicious about alternative controllers, believing that since they can’t be easily mass produced, they are useless. Well, this is the story of how an Arduino got me to San Francisco for free. Twice.
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How to survive your first game exhibition
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Let’s be honest: successful game development is not about developing a game. Is about being able to find an audience for your game. A mistake that many independent developers are doing is to push all their resources into the actual making, leaving little to no budget for networking and marketing. Being able to build hype around your game is, in most cases, essential. You…
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The most anticipated games at Develop
This week I had the pleasure to attend Develop:Brighton; if you missed it, these are the most anticipated games showcased in the Expo floor. Fragments of Him | SassyBot Studio | website Some games are not about puzzles or mechanics: they’re about emotions. This is surely the case of Fragments of Him, which explores how the loss…
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Another last chance to save the world
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in EventsWhen it comes to save the world, there aren’t that many options available. Especially when you’re an anthropomorphic purple rabbit from the future. This is the main reason why, on the 6th of May, I joined BunnyLord’s Snazzy Fantastic Global Megaparty at Loading Bar. That, and the free pizzas. If you have missed it – spoiler…
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“0RBITALIS” – DevLog #3 // #LondonIndies
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in EventsThe final release of 0RBITALIS is a few weeks away, so I decided to bring it to London Indies, one of the most relaxed game meetups in London. Despite being a Bank Holiday, I still managed to introduce the game to quite a few new players. The Puzzle Master Alan Hazelden Greg Kythreotis playing for the first time
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“0RBITALIS” – DevLog #2 // GDC 2014
With its Steam release approaching, the coding on 0RBITALIS continues in San Fancisco. This week the game has been demoed at GDC 2014, in the alt.ctrl.GDC section. Yes, 0RBITALIS landed in an exhibition about alternative controllers. The game is playable with mouse and keyboard, although all the people who stopped by at my booth could have a…