Tag: oninspectorgui
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ShaderGUI: Custom Material Inspectors in Unity
This tutorial explains how to create custom material inspectors for your shaders in Unity 5. This is a tutorial for Unity 5: Unity 4 used MaterialEditor (legacy documentation here) to customise a material’s inspector. That is now deprecated; you should use the new ShaderGUI (documentation here) instead.
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How to Snap to Grid in Unity3D
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Despite Unity3D being such an advanced framework, I am sometimes puzzled by its lack of basic features. Especially when working with 2D games, the lack of a proper snap to grid option is simply crazy. Luckily, Unity3D allows to extend its basic interface to add new behaviours. This post will explain how to add a customisable snap to grid option…