Tag: mobile

  • An Introduction to Signal Smoothing

    An Introduction to Signal Smoothing

    Noise is everywhere. Whether you’re sampling accelerometer data for a mobile game or trying to measure the temperature of a room, noise will be there. Even if you could remove all the noise from an input device, you’ll still have a certain degree of uncertainty. If a player has tapped on the screen, where did…

  • Iridescence on Mobile

    Iridescence on Mobile

    To view this content, you must be a member of Alan Zucconi’s Patreon at $5 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.