Tag: procedural

  • An Introduction to Procedural Animations

    An Introduction to Procedural Animations

    This discussion introduces a new series about inverse kinematics for videogames. Before starting our journey, this post will show a few games that use procedural animations, and how they differ from traditional assets-based animations. You can find all the other parts here: At the end of this post you can find a link to download all the assets and scenes necessary…