Tag: FTL

  • Accessibility Design: Color Blindness

    Accessibility Design: Color Blindness

    The filter This tutorial will teach you how to create and use post-processing effects which simulate how colour blind players might experience your Unity game. One of my most anticipated games is The Witness; since it uses so many vibrant colours, it will be used as an example in this tutorial. This is how a player affected by red-green colour blindness (protanopia) might see…

  • The most anticipated adventure games

    Darkside Detective | DoomCube | demo | twitter | website If you like your pixels big, Darkside Detective is the game for you. Developed by the incredibly talented Paul Conway, is a dark (yet charming) point and click adventure. By cleverly mixing pixelated characters, fake shadows and soft lights, it manages to create a very modern atmosphere which still blinks at…