Shader Showcase Saturday #5: Dripping Rain

The first time I played Diablo 2 I remember how impressed I was to see rain causing ripples on the river just behind the┬áRogue Encampment. But only when I looked closer I realised that those ripples were not actually caused by any raindrop. Both ripples and raindrops were simply unrelated. As it often happens, improving … Continue reading Shader Showcase Saturday #5: Dripping Rain