The first part of this tutorial can be found here.
This tutorial will recreate the 3D printer effect seen in games such as Astroneer and Planetary Annihilation. It’s an interesting effect that shows an object in the process of being created. Despite looking simple, there are many challenges that are far from being trivial.
This is a two part tutorials:
It’s no mystery that Fantastic Arcade showcases some of the best, small indie titles out there. And NIUM looks definitely one of them. The game is created by the developer who’s best known for Downwell. For this new project, however, Moppin has decided for a completely different aesthetic and gameplay. NIUM, together with other intriguing games, can be bought on itch.io to support Austin’s independent game collective JUEGOS RANCHEROS.
Developers that are approaching electronics for the very first time have a lesson to learn; and this usually happens the hard way. Wiring a circuit incorrectly, and you can potentially destroy your Arduino board. When it comes to mistakes, hardware is generally not as forgiving as software. This tutorial shows the most common ways you can accidentally destroy an Arduino board; and how to avoid it.
Let’s be honest: saying that Astroneer is going to be huge is unnecessary. The game has attracted a large audience already, and there is no doubt is going to be a commercial success. Incidentally, this ambitious indie title effortlessly delivers most of features that are missing from No Man’s Sky. Multiplayer and terrain deformations are not just some minor cosmetics decoration: they are deeply woven in the fabric of Astroneer. The game is about surviving, exploring and building bases on alien planets. All aspects that Astroneer implements with an immersive, diegetic interface. From the music the to user experience, every aspect of Astroneer is crafted with love.