You can find all the post in this series here:

- Part 1. Volumetric Atmospheric Scattering
- Part 2. The Theory Behind Atmospheric Scattering
- Part 3. The Mathematics of Rayleigh Scattering
- Part 4. A Journey Through the Atmosphere
**Part 5. Atmospheric Sphere Shader**- Part 6. Intersecting The Atmosphere
- Part 7. Atmospheric Scattering Shader
- Part 8. An Introduction to Mie Theory

You can refer to the Atmospheric Scattering Cheatsheet for a complete reference of all the equations used.

You can **download** the **Unity package** for this tutorial at the bottom of the page.